Publications

Anatomy

Guidelines for Designing and Implementing Game-Based Learning in Comparative Anatomy Education

YEAR
2026
EDITOR(S)
Arthur Chin Haeng Lau, Renato Lopes Previdelli
DEPARTMENT(S)
Anatomy
OVERVIEW
This article presents a practical framework for designing and implementing game-based learning in comparative anatomy education. It explores how puzzles, quizzes, simulations, and other interactive activities can support anatomy learning across different species while aligning educational objectives with effective game design.

Special Issue: Gamified Learning in Health Sciences Education

YEAR
2026
EDITOR(S)
Jeremy J. Grachan, Arthur Chin Haeng Lau, Mikaela L. Stiver
DEPARTMENT(S)
Anatomy
OVERVIEW
This article explores the terminology, educational theories, and practical considerations behind gamified learning in health sciences education. It highlights how thoughtfully designed games can enhance student engagement and learning across disciplines, while emphasising accessibility, inclusivity, and alignment with learning objectives.

Special Issue: Gamified Learning in Health Sciences Education

YEAR
2026
EDITOR(S)
Arthur Chin Haeng Lau, James Pickering
DEPARTMENT(S)
Anatomy
OVERVIEW
This study explores anatomy educators’ perspectives on using digital serious games in teaching and proposes a framework for their effective implementation. It highlights practical considerations including curriculum alignment, institutional support, inclusive design, and ethical use to guide the integration of digital games into anatomy education.
Scroll to Top